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Off the trail.
Before software I spent six years in architecture school, three of them working in a digital fabrication lab. This is the work from those years: things I built with my hands and a CNC mill, and buildings I drew that were never meant to be built.
None of it is product design. All of it is where I learned to think in systems, materials and scale, which is most of what I do now.
Object making
Furniture, ceramics and panels from three years in Woodbury's digital fabrication lab. Mostly plywood, clay, and a CNC mill.

Number 01
Bow Chair
Bent plywood and CNC-milled parts, built for comfort and to last.

Number 02
Terra Garden
Eighty-six slip-cast terracotta modules that shade and cool a wall at Woodbury.

Number 03
Wood Ripple
A stone hits the water. The panel holds that moment in laminated wood.

Number 04
Pixels & Points
Portraits and landscapes drilled into plywood, one hole per pixel.

Number 05
Multiped Coat Rack
A coat rack with many feet, joined by dowels, milled from both sides.
Visual design
Drawings, renderings and stories from architecture school: speculative buildings and the worlds they sit in.

Number 06
Pneumatic Lines
An object that goes from solid to void when you touch it.

Number 07
Mineral Palimpsest
A story about oysters, polluted coastlines, and towers cast from shells.

Number 08
Library of 4 Ecologies
Four towers on the old rail pylons of the Los Angeles River, one for each thing the river is made of.

Number 09
3D Campground
An office organized like a campground: caves, canyons, mountains and a forest, stacked.

Number 10
Insta-Market
A market where the belts move the products, so shopping is hands-free and never the same twice.